hi I’m building a player, which loads flv,mp3, or img files into a player, but I can’t seem to get my reset button working… here is my code so far.
[COLOR=“Red”][SIZE=“2”]stop ();
//
function playInit(){
media_cb1.selected = false;
media_cb2.selected = false;
vsource_ti1.text = “media”;
vsource_ti2.text = “image”;
player_mc.picture_mc.enabled = false;
}
//
function load1Player(movie:String){
player_mc.picture_mc.enabled = false;
player_mc.video_mc.contentPath = movie;
}
//
function load2Player(image:String){
player_mc.picture_mc.enabled = true;
player_mc.picture_mc.contentPath = image;
}
//
playInit();
//
var check1Lis:Object = new Object ();
var check2Lis:Object = new Object ();
var mediaLis:Object = new Object ();
var imageLis:Object = new Object ();
var load1Lis:Object = new Object ();
var load2Lis:Object = new Object ();
var resetLis:Object = new Object ();
//
var mediaFile:String = new String ();
var imageFile:String = new String ();
//
check1Lis.click = function () {
if (this.media_cb1.selected = true) {
this.vsource_ti1.enabled = true;
} else if (this.media_cb1.selected = false) {
this.vsource_ti1.enabled = false;
}
};
//
check2Lis.click = function () {
if (this.media_cb2.selected = true) {
this.vsource_ti2.enabled = true;
} else if (this.media_cb2.selected = false) {
this.vsource_ti2.enabled = false;
}
};
//
load1Lis.click = function() {
mediaFile = vsource_ti1.text;
trace(mediaFile);
load1Player(mediaFile);
}
load1_btn.addEventListener(“click”, load1Lis);
//
load2Lis.click = function() {
imageFile = vsource_ti2.text;
trace(imageFile);
load2Player(imageFile);
}
load2_btn.addEventListener(“click”, load2Lis);
//
resetLis.click = function() {
trace(“reset all”);
playInit();
}
reset_btn.addEventListener(“click”, resetLis);[/SIZE][/COLOR]
I’m not sure of a good way to reset everything…
stank you smelly much.