How to resize a BitmapData ?
I’ve got this right after loading an image:
var bitmapdata1:BitmapData = Bitmap(_bitmaploader.contentLoaderInfo.content).bitmapData;
I want to create a new BitmapData called “temp”:
var temp:BitmapData = new BitmapData(_custom_resize_width, _custom_resize_height);
which should become a resized version of the " bitmapdata1 "
how do I do that ?
my attempt worked but produced white background:
var mat:Matrix = new Matrix();
mat.scale(_custom_resize_width / bitmapdata1.width, _custom_resize_height / bitmapdata1.height);
temp.draw(Bitmap(loader_content), mat)
I’d like to maintain the transparency!
any help would be greatly appreciated :sigh: