Rotate and Move along staightline

I’m not sure if this is possible. I know how to do a simple motion tween to move a symbol across a line. But while the symbol is moving accross the line I need the symbol to be rotating a complete 360 degree circle, hopefully I can dictate the exact rotating degrees per second or per frame to test the best effect out.

I’m trying to show a golf ball rolling into a hole.

never mind, figured it with motion tween.