Rotating MC


I searched the forums and found a few threads, but they didn’t seem to give me the information I needed.

I have this as my menu, which I would like to rotate (as you might see)

The squares on uses this code to glide around the stage:

//determines how fast the MC morphs
onClipEvent (enterFrame) {
power = 6;
//makes the MC “sqaure” morph into the size the ‘button’ specifies
onClipEvent (enterFrame) {
if (_root.squareONEx) {
speedx = (_x-_parent.squareONEx)/power;
speedy = (_y-_parent.squareONEy)/power;
_x -= speedx;
_y -= speedy;

Id like to put them into a new MC and add a code, so that the texts get displayed right. No matter which rotation its at.

Can anybody help me with this.

They need to be rotated 0 degrees, 90 degrees, 180 degrees and 270 degrees ccw to display the text rightly, as you can see.

Hope somebody can help me with a script here.

Thanks VERY much in advance
Morten Rosenberg