Would this work,i have a button"actions",
on(release){
_root.player.gotoAndStop(“attack”);
}
then in the characters attack on the last fram i put _root.enemy.gotoAndStop(“atk”);
would that work
Would this work,i have a button"actions",
on(release){
_root.player.gotoAndStop(“attack”);
}
then in the characters attack on the last fram i put _root.enemy.gotoAndStop(“atk”);
would that work
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