I haven’t fully grasped how the flash security model works, and now I’ve ran into a problem. I have a base SWF that loads a game loader swf, which in turn loads the actual game.
What I’m trying to do is taking a current bitmap snapshot of the running game. This works fine before the loader swf has loaded the game. When the game is loaded, I get a security violation because the game has images pulled from facebook. Is this something that can be solved on my end, or restricted by security in the game swf?