Hello,
I’d like to scale a MC depending on the action of the mouse:
if you press and move the mouse up, the MC scales down and the contrary…
Any idea on how to do that??
I started with
onClipEvent (enterFrame) {
this.onMouseDown = function() {
this.onMouseMove = function() {
if (_root._ymouse<prevposy) {
this._xscale = this._yscale += 20;
}
};
};
(...)
But it just does it as i pressed, and i wanna “drag scale”…
TiA