Scale MC before using the Draw() method?

Hi, I have an application that turns an MC into a bitmap and then saves the bitmap into a LSO as a ByteArray. I’ve got that part working, but now I want to change the scale or dimensions of the MC or bitmap before it is saved. Is there anyway of doing this, because the problem I ran into is that after you’ve changed the scale or dimensions of an MC, the Draw() method still saves the dimensions or scale, of the inside of the MC. The question is:
Is it possible to save a smaller scale image of the MC using Draw()?

I hope I’m making sense… can anyone help me?:puzzle: