Scaling an object with mx.transitionsHey all,

Hey all,

Does anyone know how to scale an object (both height AND width) with mx.transitions? Is the only way to have 2 lines tweening the _xscale and _yscale at the same time? I hope not cuz I notice that this sometimes scales one linefaster than thetother and warps the image…

Hope someone can help…

sloppy:


var car_twn = new mx.transitions.Tween(_root.main_screen.main_car, "_xscale", mx.transitions.easing.Regular.easeIn, _root.main_screen.main_car._xscale, 80, 350, false);

var car2_twn = new mx.transitions.Tween(_root.main_screen.main_car, "_yscale", mx.transitions.easing.Regular.easeIn, _root.main_screen.main_car._yscale, 80, 350, false);