I have created a new symbol (movie), which contains a dynamic text within. So when I’m scaling this symbol on the scene, the dunamic text is also being scaled. Is it possible not to scale the text?
the way i got around somthing similar was
place…
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the dynamics text box within the a movieClip…
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the MC that you want to scale (i presume its a background of sorts) within another MC
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place both of these MC’s within another (the final Uber Holder MovieClip…which you will target with scripts)
so when you use the scale commands (i.e _width and _height…i’ve never used scale ? is there a scale ?..hmm anyway) you target the “backgroundMC” within the “uberMC” and thus the text will not scale.
well thats my tuppance worth.
ket