I have created a new symbol (movie), which contains a dynamic text within. So when I’m scaling this symbol on the scene, the dunamic text is also being scaled. Is it possible not to scale the text?
the way i got around somthing similar was
the dynamics text box within the a movieClip…
the MC that you want to scale (i presume its a background of sorts) within another MC
place both of these MC’s within another (the final Uber Holder MovieClip…which you will target with scripts)
so when you use the scale commands (i.e _width and _height…i’ve never used scale ? is there a scale ?..hmm anyway) you target the “backgroundMC” within the “uberMC” and thus the text will not scale.
well thats my tuppance worth.