I have an animated mc triggered by enter frame event to move towards the mouse position. It has a rollover function so when it reaches the mouse, it stops all movement until the mouse moves away again.
It works fine until I scripted a drop shadow filter on it: now it keeps jigging about when it’s supposed to be static, like it’s animation is being retriggered all the time, even when the mouse is not moving at all. It doesn’t do this all the time, but enough to be a real pain.
If I comment out the drop shadow code it works fine again.
Can anyone give me a pointer as to what might be occurring here?