Hi guys.
I am not sure whats going wrong where but something is because the setInterval continues to run after maxCount has been reached.
Basiclly it’s a slide show feature.
Hi guys.
I am not sure whats going wrong where but something is because the setInterval continues to run after maxCount has been reached.
Basiclly it’s a slide show feature.
count = 1;
maxCount = _parent.imgCount;
function loadimg (imgNorm) {
this.attachMovie ("temp_holder", "temp_holder", 1);
cache_width = this["temp_holder"]._width;
this["temp_holder"]._x = 1200;
this["temp_holder"]._y = 0;
loadMovie (imgNorm, "temp_holder.mc");
unloadMovie ("holder");
if (count >=maxCount) {
// do nothing
} else {
slideShow ();
}
}
function slideShow () {
var intervalId:Number;
Duration = 3000;
function executeCallback () {
imgNor = "media/front/front" + count + ".jpg";
loadimg (imgNor);
if (count >= maxCount) {
clearInterval (intervalId);
}
count++;
}
intervalId = setInterval (executeCallback, Duration);
}
slideShow ();
I think it my coding. I am not to familiar with setInterval.
Any help much appreciated
I think it my coding. I am not to familiar with setInterval.
Any help much appreciated