cki
1
Hi,
I’m attempting to advance a movie by time not by frame rate so, on frame 34 I have
function playNext() {
gotoAndPlay("scene1");
clearInterval(timerInterval);
}
timerInterval = setInterval(playNext, 5000);
with a scene1 label at frame 45, but the movie does not stop at 34, it continues to frame 45 plays to 55, where their is a
stop()
action. At frame 55 it loops back to 45, playing once again to 55 then stops.
What Am I missing?
system
2
I’m having setInterval issues as well. Just trying to pause the movie…but after a while it starts to speed up and then is not functional at all.
function wait() {
stop();
var myInterval = setInterval(function () {
play();
clearInterval(myInterval);
}, 5*1000);
// stop for 5 seconds
}
on the frame I want to pause
wait();
stop();
system
3
Hi,
I solved my issued by putting a stop action on the frame after the set interval function. All is well, but is this this the most efficient method?
system
4
Have you put a stop() in frame 34 as well?