Shoot towards coursor..?

Or whatever you want to call it…

Anyhow, I have a man, and his arm follows the mouse (points to it, mouse detection).
But how do I do so that he can shoot where the mouse clicks…?

I hope you understand my question, I can’t quite explain it! :smiley:

This is the code for the arm:


onClipEvent (mouseMove) {
    x = this._xmouse;
    y = this._ymouse*-1;
    angle = Math.atan(y/x)/(Math.PI/180);
    if (x<0) {
        angle += 180;
    }
    if (x>=0 && y<0) {
        angle += 360;
    }
    updateAfterEvent();
	_root.arm._rotation=angle*-1;
}