Hi!
I am producing an interesting interactive project. I have 9 sliders that will adjust a figure each and should add up to 100.
If they add up to 100, it should stopDrag();
Now this works, however if you move the slider faster than the frame rate, it doesn’t stop at 100. I have tried updateAfterEvent(); but not sure of any other options.
Also, I need to be able to drag any sliders back down but not up once it has reached 100.
Here is a link to the file if you want a look…
graphicalstatus.com/slider/sliders.zip
Please help! I’m so confused!
Many thanks,
Daaan