Simulated Multiplane Camera

Hi guys. Im having alot of trouble and getting really confused with how to make a simulated multiplane camera move.

There are about a hundred tutorials all over the place about scrolling something across screen using _xmouse and alot about easing and etc. Im just not sure how to put it all together.

Let me explain a little more about what i mean. I have a long room say a room in an art gallery. i would like to use the mouse position and the size of my symbol to be relative. so the position of my _xmouse is relative to the xposition on my long symbol.

So instead of just using the mouse to initiate the movment i would like the mouse position and symbol position to be linked. How i thaught about it in my head was to use the stage width and then somehow connect that value to the image width and move it in relative terms.

That being said… how would i also add easing to this effect. so that as the user is nearing the end of the room it slows down to a natural stop?

so ive tried piecing many bits of actionscript together using this site and the tutorials. The “interactive image pan” tutorial is very close to what im looking for. but for the life of me i cant understand how to connect the stage width and symbol width together.

Also i would imagine that creating a longer clip and using the same script on it will scroll faster than the background and give an illusion of depth or perspective.

i was just wondering if anyone can try and help me work it out… ive seen that many _xmouse and stage.width/2 im going crazy.

i realise this is an annoying asked a million times question. but im really looking to create the same old effect with many subtle effects with it such as the easing and perspective and etc.

ANY help you can give me is valuable guys. im so sick of reading tutorials i could really use some human interaction to maybe make it click.