Single event COMPLETE for multiple loads

Hi, I am loading multiple image files, but they all finish loading at different times and pop up on the screen at random. Any of you guys know if theres a way to make an event COMPLETE for multiple files that would wait for all to load before triggering a function?

Thanks

 
convertArrays(firstScreenArray, firstLoaderArray );
 
public function convertArrays(oldRay, newRay) {
   for (var i:uint = 0; i < oldRay.length; i++) {
    var picLoader:Loader = new Loader;
    picLoader.load(oldRay*);
    newRay.push(picLoader);    
   }
 
nextImageRotation();