How come the following AS3 works fine when placed in Scene 1, but throws multiple “1120 Access of undefined property” errors when the code is placed inside a movie clip?
Somehow none of the variables in the code are recognized in the later case.
Cheers
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
// xmlNode = parent.firstChild;
image2 = [];
description = [];
total = xmlNode.childNodes.length;
for (k=0; k<total; k++) {
image2[k] = xmlNode.childNodes[k].childNodes[0].firstChild.nodeValue;
description[k] = xmlNode.childNodes[k].childNodes[1].firstChild.nodeValue;
}
firstImage();
} else {
content = "file not loaded!";
}
}
xmlData2 = new XML();
xmlData2.ignoreWhite = true;
xmlData2.onLoad = loadXML;
xmlData2.load("images.xml");
/////////////////////////////////////
listen = new Object();
listen.onKeyDown = function() {
if (Key.getCode() == Key.LEFT) {
prevImage();
} else if (Key.getCode() == Key.RIGHT) {
nextImage();
}
};
Key.addListener(listen);
previous_btn.onRelease = function() {
prevImage();
};
next_btn.onRelease = function() {
nextImage();
};
/////////////////////////////////////
p = 0;
this.onEnterFrame = function() {
filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 10;
}
}
};
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image2[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
}
function prevImage() {
if (p>0) {
p--;
picture._alpha = 0;
picture.loadMovie(image2[p], 1);
desc_txt.text = description[p];
picture_num();
}
}
function firstImage() {
if (loaded == filesize) {
picture._alpha = 0;
picture.loadMovie(image2[0], 1);
desc_txt.text = description[0];
picture_num();
}
}
function picture_num() {
current_pos = p+1;
pos_txt.text = current_pos+" / "+total;
}