i’m trying to modify the xml slideshow code. i’ve done some searching, but haven’t really found an answer for what i’m looking for.
instead of adjusting the alpha property for a fade out transition, i’m trying to use a movieclip to create a flashing transition between photos. i’m basically trying to achieve an effect similar to the one on the photo slideshow in the header of this page. i tried to use attachMovie, but i couldn’t get that to work the way i wanted it to. i’ve got this effect working right now by just setting movieclip.play(); in the nextImage function, but is there a better way to do it? i’m suspecting that this is possibly eating up memory, so if there is a more efficient way to do this, or if i’m doing it wrong, i was wondering if anybody could point me in the right direction.
here is my code:
var delay:Number = 4500;
//flashmc.stop();
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
image = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
image* = xmlNode.childNodes*.attributes.url;
}
firstImage();
} else {
content = "file not loaded!";
}
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("images.xml");
/*listen = new Object();
listen.onKeyDown = function() {
if (Key.getCode() == Key.LEFT) {
prevImage();
} else if (Key.getCode() == Key.RIGHT) {
nextImage();
}
};*/
var p:Number = 0;
//var p:Number = Math.floor(Math.random()*total);
this.onEnterFrame = function() {
filesize = picture.getBytesTotal();
loaded = picture.getBytesLoaded();
preloader._visible = true;
if (loaded != filesize) {
preloader.preload_bar._xscale = 100*loaded/filesize;
} else {
preloader._visible = false;
if (picture._alpha<100) {
picture._alpha += 10;
}
}
};
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
//picture._alpha = 0;
picture.loadMovie(image[p], 1);
picture_num();
slideshow();
flashmc.play();
}
}
}
function prevImage() {
if (p>0) {
p--;
picture._alpha = 0;
picture.loadMovie(image[p], 1);
picture_num();
}
}
function firstImage() {
if (loaded == filesize) {
//picture._alpha = 0;
picture.loadMovie(image[0], 1);
picture_num();
slideshow();
flashmc.play();
//attachMovie("flashmc", "picture", 1);
}
}
function picture_num() {
current_pos = p+1;
pos_txt.text = current_pos+" / "+total;
}
function slideshow() {
myInterval = setInterval(pause_slideshow, delay);
function pause_slideshow() {
clearInterval(myInterval);
if (p == (total-1)) {
p = 0;
firstImage();
} else {
nextImage();
}
}
}