Smooth image scaling (an easy one...)

[font=Georgia][size=2]I’ve built a clip with an image on frame 1 which I want to appear slightly larger in the final frame. It’s a restaurant’s menu which needs to appear as though it’s hovering above a tabletop on mouseover.

Building the clip itself was of course no sweat at all, and all my mouse events work fine. My only problem is that the animation of the image scaling is so ugly. This movie is 31 fps and I’ve made sure that each symbol’s -x and -y measurements are in whole increments. Images are HQ PNGs with alpha channels.

I’m not really in a position to post any of what I’m working on yet, so I can’t provide a good example. The actual image scaling is just full of artifacts, as if it’s trying to scale in all directions at once before finally arriving where I need it to be.

Any ideas?

Thanks![/size][/font]