Hi All!
I’m trying to figure out how to make the following code spin smoother.
Any ideas or suggestions would be appreciated.
TIA!
jc_
here its…
Create a new movie FLA, 550 x 400
Create a MovieClip on the stage named “spinner”
Paste this code on the timeline:
var leftBoundary:Number = 0;
var rightBoundary:Number = 550;
var topBoundary:Number = 0;
var bottomBoundary:Number = 400;
var boundaryHeight:Number = bottomBoundary-topBoundary;
var boundaryWidth:Number = rightBoundary-leftBoundary;
var quadrantSize:Number = boundaryWidth/2;
var centerPoint:Number = rightBoundary-quadrantSize;
//
this.onMouseMove = function() {
if (_xmouse>leftBoundary && _ymouse>topBoundary && _xmouse<rightBoundary && _ymouse<bottomBoundary) {
var panAmount = ((_xmouse-centerPoint)/quadrantSize)*100;
_root.spinner._rotation = _root.spinner._rotation+(panAmount/5);
trace(panAmount)
} else {
//
}
};
This will spin the “spinner” MC according to the mouse position.
If you move the mouse to the left or right it will spin in the opposite direction.
the problem…
How to make the rotation Tween or Move more smoothly?
:h: