Any niffy suggestion on creating a snap game?
I want the press button to detect the last button pressed and if the shapes match, make them do something…obviously.
I think I’m going at it the wrong way.
I need to stick a “triange” id into the button/mc then if compares that and then if there is a match works then… right?
if(zum>1 && zum<=3){
ab[cb] = i
cb=cb+
}
if(zum>3 &&zum<5){
ac[cc] = i
cc=cc+
}
if(zum>5 &&zum<7){
ad[cd] = i
cd=cd+
}
if(zum>7 &&zum<9){
ae[ce] = i
ce=ce+
}
if(zum>9 &&zum<11){
af[cf] = i
cf=cf+
}
if(zum>11 &&zum<13){
ag[cg] = i
cg=cg+
}
if(zum>13 &&zum<15){
ah[ch] = i
ch=ch+
}
if(zum>15 &&zum<17){
ai[ci] = i
ci=ci+
}
if(zum>17 &&zum<19){
aj[cj] = i
cj=cj+
}
if(zum>19 &&zum<21){
ak[ck] = i
ck=ck+
}
if(zum>21 &&zum<23){
al[cl] = i
cl=cl+
}