Hi everyone!
When I test my flash game in IDE, everything works perfect, but when I test it through web browsers, Socket is unable to connect.
For makin connection I do in as3:
var MP_SERVER_IP:String="xxx.xxx.xxx.xxx";
var MP_SERVER_PORT:int=10014;
var MP_socket:Socket = new Socket();
Security.loadPolicyFile("http://"+MP_SERVER_IP+"/crossdomain.xml");
MP_socket.connect(MP_SERVER_IP, MP_SERVER_PORT);
When flash trying to get crossdomain manually at the port, in server logs I got:
-= xxx.xxx.xxx.xxx Server =-
New client connected: xxx.xxx.xxx.xxx (Total 1 clients)
-- Client said: <policy-file-request/>�
client requested crossdomain.xml sending...
-- Client said:
client disconnected.
and after 5-10 seconds when it made attempt to connect securityError appears:
[SecurityErrorEvent type="securityError" bubbles=false cancelable=false eventPhase=2 text="Error #2048"]
Full code of php file, what starts server:
<?
header('Content-Type: text/plain;');
error_reporting(E_ALL ^ E_WARNING);
set_time_limit(0);
ob_implicit_flush();
ob_end_flush();
echo "-= xxx.xxx.xxx.xxx Server =-
";
include("adm.php");
$address = '0.0.0.0';
$port = 10014;
$max_clients = 128;
$crossdomain = '<cross-domain-policy><allow-access-from domain="*" secure="false" to-ports="'.$port.'"/></cross-domain-policy>';
$trrr=0;
// create a streaming socket, of type TCP/IP
$sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
// set the option to reuse the port
socket_set_option($sock, SOL_SOCKET, SO_REUSEADDR, 1);
// "bind" the socket to the address to "localhost", on port $port
// so this means that all connections on this port are now our resposibility to send/recv data, disconnect, etc..
// socket_bind($sock, 0, $port);
socket_bind($sock, $address, $port) or die('Could not bind to address');
// start listen for connections
socket_listen($sock);
// create a list of all the clients that will be connected to us..
// add the listening socket to this list
$clients = array($sock);
while (true)
{
@ob_flush();
// create a copy, so $clients doesn't get modified by socket_select()
$read = $clients;
// get a list of all the clients that have data to be read from
// if there are no clients with data, go to next iteration
if (socket_select($read, $write = NULL, $except = NULL, 0) < 1)
continue;
// check if there is a client trying to connect
if (in_array($sock, $read))
{
// accept the client, and add him to the $clients array
$clients[] = $newsock = socket_accept($sock);
// send the client a welcome message
//socket_write($newsock, "no noobs, but ill make an exception :)
"."There are ".(count($clients) - 1)." client(s) connected to the server
");
socket_write($newsock, $crossdomain, strlen($crossdomain));
socket_write($newsock, $crossdomain, strlen($crossdomain));
socket_getpeername($newsock, $ip);
echo "New client connected: {$ip} (Total ".(count($clients) - 1)." clients)
";
// remove the listening socket from the clients-with-data array
$key = array_search($sock, $read);
unset($read[$key]);
}
// loop through all the clients that have data to read from
foreach ($read as $read_sock)
{
if (false === ($data = socket_read($read_sock, 1024)))
{
echo 'socket_read() failed: '.socket_strerror(socket_last_error())."
";
}
echo ' -- Client said: '.$data."
";
// check if the client is disconnected
//echo ;
if (strlen($data)==0 && ord($data)==0)
//if ($data=='')
{
// remove client for $clients array
$key = array_search($read_sock, $clients);
unset($clients[$key]);
echo "client disconnected.
";
// continue to the next client to read from, if any
continue;
}
// trim off the trailing/beginning white spaces
$data = trim($data);
//if ($data == '<policy-file-request/>')
if (substr($data, 0, 12) == substr('<policy-file-request/>', 0, 12))
{
echo "client requested crossdomain.xml sending...
";
socket_write($send_sock, $crossdomain, strlen($crossdomain));
}
else
{
$ans='Beep';
echo 'Sending "'.$ans.'"'."
";
socket_write($send_sock, $ans, strlen($ans));
//$data=$ans;
//$trrr++;
}
// check if there is any data after trimming off the spaces
if (!empty($data))
{
// send this to all the clients in the $clients array (except the first one, which is a listening socket)
foreach ($clients as $send_sock)
{
// if its the listening sock or the client that we got the message from, go to the next one in the list
if ($send_sock == $sock || $send_sock == $read_sock)
// continue;
// write the message to the client -- add a newline character to the end of the message
socket_write($send_sock, $data."
");
} // end of broadcast foreach
}
} // end of reading foreach
}
// close the listening socket
socket_close($sock);
?>
As server I use Ubuntu, ipv6 disabled. I’am new in servers and socket programming. Why does it not work? Hope you may know what the reason of this.