Solid Hitest

Since it been a little whle since i did a hittest.

I need a hitest that stops guy from going thrugh the wall…

I call this a solid hittest…

Im making a zelda type game with zelda graphics and some strange character…

I know that i have to MAKE A MC

But this is the code i have

    if (!_root.land.hitTest(_x+x, _y+y, true)) {
        _x += x;
        _y += y;
    } else {
        inc *= -.6;
    }

All that code does is make him move backwartds cuz i used it in my Car game…

But how to make it a solid hitest hmmm…

Can you help

A.S.A.P

Hello anyone i would like to finhs this game.

Or gt the engine working.

Please help

OK i know some one knows the answer…

If not im going some were else…

If there is another place

please reply.

Holy Crap!!!

I leave for a couple hours and no one reply’s yet.

Wow i though Lostinbeta would’ve known or EG or those pros well i guess not…