Some XML/AS help for my audioplayer?

Hello, I just finished building out a very basic XML player from a tutorial. I apologize for the long post but there seems to be no way around it. The AS is as follows:



stop();
playlist = new XML();
playlist.ignoreWhite = true;
playlist.onLoad = function(success) {
	if (success) {
		_global.songname = [];
		_global.songband = [];
		_global.songfile = [];
		for (var i = 0; i<playlist.firstChild.childNodes.length; i++) {
			_global.songname* = playlist.firstChild.childNodes*.attributes.name;
			_global.songfile* = playlist.firstChild.childNodes*.attributes.file;
			trace(songname*+"  "+songfile*);
		}
	}
	_root.createEmptyMovieClip("sound_mc", 1);
	_root.sound_mc.sound_obj = new Sound();
	_global.song_nr = random(songfile.length);
	_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr]);
};
MovieClip.prototype.songStarter = function(file, name) {
	this.sound_obj.loadSound(file, true);
	this.onEnterFrame = function() {
		if (this.sound_obj.position>0) {
			delete this.onEnterFrame;
			_root.scrolltext.display_txt.text = name;
		} else {
			_root.scrolltext.display_txt.text = "loading...";
		}
	};
	this.sound_obj.onSoundComplete = function() {
		(song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
		_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr]);
	};
};
btn_play.onRelease = function() {
	this._parent.sound_mc.songStarter(songfile[song_nr], songname[song_nr]);
};
btn_stop.onRelease = function() {
	this._parent.sound_mc.sound_obj.stop();
};
btn_fw.onRelease = function() {
	(song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
	_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr]);
};
btn_rev.onRelease = function() {
	(song_nr == 0) ? _global.song_nr=songfile.length-1 : _global.song_nr--;
	_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr]);
};
playlist.load("playlist.xml");


AND THE XML:



<?xml version="1.0" encoding="UTF-8"?>
<songs>
	
	<song name ="Test1" file="test1.mp3" />
	<song name ="Test2" file="test2.mp3" />
	
</songs>


I would like to add an artist text field. Obviously would start with the XML:



<?xml version="1.0" encoding="UTF-8"?>
<songs>
	
	<song name ="Test1" file="test1.mp3" **artist="Test Artist 1"** />
	<song name ="Test2" file="test2.mp3" **artist="Test Artist 2"** />
	
</songs>


Then would have to edit the AS:



stop();
playlist = new XML();
playlist.ignoreWhite = true;
playlist.onLoad = function(success) {
    if (success) {
        _global.songname = [];
        _global.songband = [];
        _global.songfile = [];
        [COLOR=Red]_global.songartist=[];[/COLOR]
        for (var i = 0; i<playlist.firstChild.childNodes.length; i++) {
            _global.songname* = playlist.firstChild.childNodes*.attributes.name;
            _global.songfile* = playlist.firstChild.childNodes*.attributes.file;
            [COLOR=Red]_global.songartist* = playlist.firstChild.childNodes*.attributes.artist;[/COLOR]
            trace(songname*+"  "+songfile*)[COLOR=Red]+" "+songartist*);[/COLOR]
        }
    }
    _root.createEmptyMovieClip("sound_mc", 1);
    _root.sound_mc.sound_obj = new Sound();
    _global.song_nr = random(songfile.length);
    _root.sound_mc.songStarter(songfile[song_nr], songname[song_nr][COLOR=Red], songartist[song_nr])[/COLOR];
};
MovieClip.prototype.songStarter = function(file, name, [COLOR=Red]artist[/COLOR]) {
    this.sound_obj.loadSound(file, true);
    this.onEnterFrame = function() {
        if (this.sound_obj.position>0) {
            delete this.onEnterFrame;
            _root.scrolltext.display_txt.text = name;
[COLOR=Red] _root.scrolltext.artist_txt.text = artist;
        } 

        else {
            _root.scrolltext.display_txt.text = "loading...";
            _root.scrolltext.artist_txt.text = "loading...";
        }[/COLOR]
    };
    this.sound_obj.onSoundComplete = function() {
        (song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
        _root.sound_mc.songStarter(songfile[song_nr], songname[song_nr][COLOR=Red], songartist[song_nr][/COLOR]);
    };
};
btn_play.onRelease = function() {
    this._parent.sound_mc.songStarter(songfile[song_nr], songname[song_nr][COLOR=Red], songartist[song_nr][/COLOR]);
};
btn_stop.onRelease = function() {
    this._parent.sound_mc.sound_obj.stop();
};
btn_fw.onRelease = function() {
    (song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
    _root.sound_mc.songStarter(songfile[song_nr], songname[song_nr][COLOR=Red], songartist[song_nr][/COLOR]);
};
btn_rev.onRelease = function() {
    (song_nr == 0) ? _global.song_nr=songfile.length-1 : _global.song_nr--;
    _root.sound_mc.songStarter(songfile[song_nr], songname[song_nr][COLOR=Red], songartist[song_nr][/COLOR]);
};
playlist.load("playlist.xml");





please critique (not sure if I added the XML artist properly). Thanks so much for all your help…