Is there a way to mute all sounds in a whole scene?
I want to have a button that turns off all sounds and stops
all sounds from playing until i press the button again.
The button is done and there’s a "set(gallerysound,1)
instruction in it when first pressed, and then it
changes to zero the second time around. But now I’m stuck.
How do i use this var to control the sounds in other keyframes?
(preventing the sounds from playing until gallerysound changes again) ?