Sound Errors?

I am trying to attach sounds to my movieClips when you click on them.

I keep getting these errors:

ArgumentError: Error #2068: Invalid sound.
Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error.

This is my code in the FLA file. I placed the var at the top by:smirk2: and the function script is right next to :thumb2:.
(any suggestions would be greatly appreciated):



stop();

var score:int;// lynda.com Tut
var energy:int;// lynda.com Tut
var hits:int;// lynda.com Tut



//Code from lynda.com that is placed inside a MovieClip controlling energy..

/*function hurtPlayer(event:MotionEvent):void
{
var main:MovieClip = MovieClip(this.parent.parent);
main.decreaseEnergy();
this.parent.removeChild(this);
}

function die(event:MotionEvent):void
{
var main:MovieClip =MovieClip(this.parent.parent);
main.increaseScore();
this_animator.removeEventListener(MotionEvent.MOTION_END, hurtPlayer);
this.parent.removeChild(this);
}*/

//NEED to add text Field to test edu_Tut

/*var hits:int = 0;// tHits  NEED to add text Field to test edu_Tut
var shots: int =0;// tshots NEED to add text Field to test  edu_Tut
var duckCount = 0;// tDucks NEED to add text Field to test  edu_Tut
var score:int = 0;// tScore NEED to convert to a graphic    edu_Tut*/
/*
var urlShot:URLRequest = new URLRequest("good.mp3");//Need Sound effect edu_Tut
var sndShot:Sound = new Sound(urlShot);*/
var urlGotOne:URLRequest = new URLRequest("bad.mp3");//Need Sound effect edu_Tut
var sndGotOne:Sound = new Sound(urlGotOne);


var duckTimer:Timer = new Timer(3000, 1);
duckTimer.addEventListener(TimerEvent.TIMER, makeADuck);
duckTimer.start();


function makeADuck(evt:TimerEvent):void {
    /*duckCount += 1;//extra from edu_Tut
    tDucks.text = String(duckCount);//extra from edu_Tut */

    var newDuck:Duck = new Duck();//(10) Point sys tPoints TEXT FEILD  add to all Characters replace w/ movieClip
    var duckIndex:Number = this.getChildIndex(gdCheet1)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 204.8;
    newDuck.swim();
    //newDuck.disposition = "good";
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);



    //Not Exactly Sure Where to Place This..
    /*
    score = 0;// lynda.com Tut
    energy = energy_mc.totalFrames;//lynda.com Tut
    energy_mc.gotoAndStop(energy);// lynda.com Tut*/
}


var duckTimer2:Timer = new Timer(35000,1);
duckTimer2.addEventListener(TimerEvent.TIMER, makeADuck2);
duckTimer2.start();

function makeADuck2(evt:TimerEvent):void {

    var newDuck:Duck2 = new Duck2();
    var duckIndex:Number = this.getChildIndex(duck2)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 178.2;
    newDuck.swim();
    //newDuck.disposition = "bad";
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);

}

var duckTimer3:Timer = new Timer(20000,1);
duckTimer3.addEventListener(TimerEvent.TIMER, makeADuck3);
duckTimer3.start();

function makeADuck3(evt:TimerEvent):void {

    var newDuck:Duck3 = new Duck3();
    var duckIndex:Number = this.getChildIndex(bamboo1)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 98.0;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);


}

var duckTimer4:Timer = new Timer(25000,1);
duckTimer4.addEventListener(TimerEvent.TIMER, makeADuck4);
duckTimer4.start();

function makeADuck4(evt:TimerEvent):void {

    var newDuck:Duck4 = new Duck4();
    var duckIndex:Number = this.getChildIndex(goodMnky2)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 147.6;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);

}

var duckTimer5:Timer = new Timer(25000,1);
duckTimer5.addEventListener(TimerEvent.TIMER, makeADuck5);
duckTimer5.start();

function makeADuck5(evt:TimerEvent):void {

    var newDuck:Duck5 = new Duck5();
    var duckIndex:Number = this.getChildIndex(goodMnky)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 58.1;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);


}

var duckTimer6:Timer = new Timer(27000,1);
duckTimer6.addEventListener(TimerEvent.TIMER, makeADuck6);
duckTimer6.start();

function makeADuck6(evt:TimerEvent):void {

    var newDuck:Duck6 = new Duck6();
    var duckIndex:Number = this.getChildIndex(goodMnky)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 389.6;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);

}



var duckTimer7:Timer = new Timer(15000,1);
duckTimer7.addEventListener(TimerEvent.TIMER, makeADuck7);
duckTimer7.start();

function makeADuck7(evt:TimerEvent):void {

    var newDuck:Duck7 = new Duck7();
    var duckIndex:Number = this.getChildIndex(bamboo1)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 374.6;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);

}

var duckTimer8:Timer = new Timer(30000,1);
duckTimer8.addEventListener(TimerEvent.TIMER, makeADuck8);
duckTimer8.start();

function makeADuck8(evt:TimerEvent):void {

    var newDuck:Duck8 = new Duck8();
    var duckIndex:Number = this.getChildIndex(bamboo1)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 485.5;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);

}

var duckTimer9:Timer = new Timer(8000,1);
duckTimer9.addEventListener(TimerEvent.TIMER, makeADuck9);
duckTimer9.start();

function makeADuck9(evt:TimerEvent):void {

    var newDuck:Duck9 = new Duck9();
    var duckIndex:Number = this.getChildIndex(goodMnky)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 385.4;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);

}

var duckTimer10:Timer = new Timer(25000,1);
duckTimer10.addEventListener(TimerEvent.TIMER, makeADuck10);
duckTimer10.start();

function makeADuck10(evt:TimerEvent):void {

    var newDuck:Duck10 = new Duck10();
    var duckIndex:Number = this.getChildIndex(goodMnky)+1;
    addChildAt(newDuck, duckIndex);
    newDuck.y = 352.3;
    newDuck.swim();
    newDuck.addEventListener(MouseEvent.CLICK, clickDuck);


}

// lynda.com Energy Bar "energy_mc"
/*
function increaseScore():void
{
score ++;
if(score >= monsterInGame)
{
monsterMaker.stop();
showWinLose("You Win!");

}
}


function decreaseEnergy():void
{
energy --;
if(energy <=0)
{
monsterMaker.stop();
showWinLose("You Lose!")
}
else
{
energy_mc.gotoAndStop(energy);
}
}


function showWinLose(endMessage:String):void
{
var winLose:MovieClip = new WinLose();
addChild(winLose);
winLose.end_txt.text = endMessage;
}
*/
:thumb2:
function clickDuck(evt:MouseEvent):void {
    evt.target.hit();
    hits += 1;
    sndGotOne.play();// Need sound Effect edu_Tut
    if (hits == 30) {
        gotoAndStop("splash");
    }
    trace(hits);
    /*if (this.parent != null) {
    this.parent.removeChild(duck);
    }*/

    if (evt.target.disposition == "bad") {
        smileMeter_mc.prevFrame();
        if (smileMeter_mc.currentFrame == 1) {
            trace("You Are a Loser");
            gotoAndStop("splash");

            //duckTimer.removeEventListener(TimerEvent.TIMER, makeADuck);
            //stage.removeEventListener(MouseEvent.MOUSE_MOVE,moveTarget);
            //duckTimer.stop();
        }

    } else {
        smileMeter_mc.nextFrame();
        if (smileMeter_mc.currentFrame == 20) {
            trace("You Are a BadAss Winner");
            gotoAndStop("splash");
        }
    }
    trace("Click Duck!");
    /*var rect:MovieClip = MovieClip (currentTarget);
    this.removeChild(rect);
    this.removeChild();*/
    //removeEventListener(MovieClip, newDuck);
    /*function hitDuck(event:MouseEvent):void {
    clickDuck.removeEventListener(MouseEvent.Mouse.CLICK, MovieClip);*/
    
    
/*    hits += 1;// Don't Need extra from edu_Tut
    tHits.text = String(hits);// Don't Need extra from edu_Tut 
    score += evt.target.points;// score need to convert to energy_mc edu_Tut
    tScore.text = String(score);// score need to convert to energy_mc edu_Tut*/
    //sndGotOne.play();// Need sound Effect edu_Tut
    

}

/*function anyClick(evt:MouseEvent):void
{
sndShot.play();  //May not need this function. Nee Sound Effect  edu_Tut
}
stage.addEventListener(MouseEvent.CLICK, anyClick);//extra from    edu_Tut*/

/*Mouse.hide();
mTarget.mouseEnabled = false;
function moveTarget(evt:MouseEvent):void {
    //target graphic = mTargetget
    mTarget.x = evt.stageX;
    mTarget.y = evt.stageY;
}
stage.addEventListener(MouseEvent.MOUSE_MOVE,moveTarget);*/