okay i’ve got my main timeline which has a sound object created in first frame and called to start playing on a later frame:
_root.background1.start(0,999);
_root.background1.setVolume(20);
i’ve got external .swf’s loaded into my main timeline and the sounds in those .swfs are playing super quiet or not at all. (they test fine until I test my main .swf that loads them)
I’m not a sound object pro yet, but is my sound object affecting the sounds in my loaded .swfs?
anyone encountered this type of problem before?
thanks for any help