Speed variations from 56k to broadband even after the preloader?

Hello all.

I have designed a site whereby the frame rate is 50fps. When viewed on broadband this looks as intended. However I managed to view this on a 56k modem, and the expected result was quite different. Infact the loading side of things was ok, i.e preloader, but the main template loading was much slower even after preload. why?

Secondally the top part shape tweened very slow and the remaining parts were a lot faster, more like the orignal state.

Am I doing something wrong here, I must admit I have jumped in very quickly, but I was with the knowledge that we could avoid little hurdles like this, in terms of different browser types, connection speeds and what not.

I hope someone can provide me with a clear understanding why this is happening, and equally the solution that can prevent this.

There must be a work around. Once something is preloaded it should perform as expected right?

And if you are thinking its the computer, no! the other computer is just as good, however with less RAM.

Please I really would like some understanding in this area.

Me thinks 50 FPS is a lot. Change it to around 20 maybe
:-\

20 is quite low imo, the human eye needs 24 fps to make the brain think it’s an animation. So 30 or 35 would be fine imo. About the speed: that really depends on the pc and the connection speed. Your question has it’s answer in it. It runs slower because the other comp is on 56k (equals a theoritcal max of 7kb/sec download), and if the processor isn’t fast, it’s pretty logical it doesn’t play as smooth as other comps.

He said that the comp has the same specs as the broadband comps, just less ram, which might have some effect, but not heaps. The processor speed is what makes the difference in speeds in flash animations, i have found, anyway. :stuck_out_tongue:

AND, the preloader has already loaded all the content, so after that, the connection speed has nothing to do with it. Um, saint, does the preloader use the getBytesLoaded and getBytesTotal functions or the isFrameLoaded function? And are you running the functions on the _root or on a MC? Cause mistakes in these areas could mean that it’s not really loading all the content in the preloader.

Ok thanks for you reply. I have really struggled to get this done in the time, which has left me thinking I designed it incorrectly. First of all the preloader uses :

[AS]

if (bytes_loaded == bytes_total) {

[/AS]

And the rest, is this the best option for a preloader, I followed the tutorial here at kirupa. :).

Secondally, I have learned to produce movie clips and inser the effects inside of them, rather than placing all the stuff on the main timeline. For example I have created a few directories, I like working this way. Inside this directory, it would contain an actions layer, and a movie clip. Inside of the movie clip could be say the page design loading. I have done this for different elements. What is the ideal way of preparing a design with all different effects. Explain this is laymans terms please. Am I doing it correct. Someone said something about just having one movie clip and other stuff inside this, so effectively all you have on the main timeline is two layers, i.e the actions, and the movie clip, and this movie clip contains everything. Is this a good idea???

please if you know a lot about flash I would love for you to explain so I can put all your useful information down on paper. You dont have to type a story but useful bullet points you tend to pick up along the way.

Thank you, as this will be of great use to me and to others I am sure.

Trevor Saint