Why does my spell shelf only clear half the charms?
function purgeDarkSpells(shelfElement) {
const charms = shelfElement.getElementsByClassName("cursed");
for (let i = 0; i < charms.length; i++) {
const item = charms[i];
if (item.dataset.dangerLevel > 3) {
shelfElement.removeChild(item);
}
}
const remaining = shelfElement.querySelectorAll(".cursed").length;
return `Purge complete! ${remaining} mild curses remain.`;
}
Reply with what is broken and how you would fix it.