Something subtle goes wrong inside this quirky energy dispenser logic.
function dispenseEnergy(batteryCharge, requestedJoules) {
let delivered = 0;
try {
if (requestedJoules <= 0) {
throw new RangeError("Request must be positive");
}
if (requestedJoules > batteryCharge) {
throw new Error("Insufficient power cell reserves");
}
delivered = requestedJoules;
return delivered;
} catch (err) {
return 0;
} finally {
delivered = 0;
return delivered;
}
}
Reply with what is broken and how you would fix it.