Sprite distorting while moving (tween or timer)


I’ve a flash animation in which a circular Sprite moves across the screen.

I’m finding that the movement, if it’s at all fast, causes the circle to distort into a crescent. The faster the movement, the more of the circle that gets “bitten out.”

This happens using a timer and it also happens using TweenMax.

Any advice on how to remove this?

Thank you,

I might not understand the issue, but I think we used to refer to that as something like screen tearing.

did you try exporting a release swf and running it in a browser, instead of of test movie or bugmode from the ide?