Hey!
I’m making a pretty simple, basic game. It’s going to be a squishy circle inside a rotating square. When you rotate the square the squishy ball move around the walls, and if you rotate a lot it falls down until it hits the lower part of the square. Was that a good explanation? I actually got confused myself
Well, of course there’s a point to the game but those parts I’ll manage myself.
These are the things I’d like to know:
- How to make the ball stay inside the square.
- How to make the ball “squishy”.
You don’t have to explain everything here if you don’t want to but please point me at the right tutorial or something similar.
Thanks