if(stage.displayState == StageDisplayState.NORMAL){
trace(1);
}else{
trace(2);
}
put this code on the timeline and compile, it traces 2.
why?
if(stage.displayState == StageDisplayState.NORMAL){
trace(1);
}else{
trace(2);
}
put this code on the timeline and compile, it traces 2.
why?
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