Stage resize - minimum size

Hi. Happy easter! :slight_smile:

I’m building a fluid flash layout with the help of a stageListener object. Some of the elements resizes with the stage, others stay the same. When the Stage drops below a certain size (700 x 550px) I need all elements to stop resizing to avoid things running into each other.

I’ve tried putting an if statement inside the stageListener object, but onResize only occurs when I release the mouse after resizing. It’s giving me problems, since the moment you release the mouse you might have resized the screen below my minimum limits.

Any ideas how I might set it up?