startDrag / stopDrag Question

Hi all…

I have the following:

main_left.dragbar_mc.onPress = function () 
	this._parent.startDrag(false);
};

main_left.dragbar_mc.onRelease = dragbar_mc.onReleaseOutside = function () {
	this._parent.stopDrag();
};

Very simple, was wondering how when I drag it I can give it a bit of a tweening affect, so when you let go it still moves and slow down to a stop… Also I want to have a reset button, that when clicked brings the MC back to the original position the MC was in during the inital first play… Can this be done?