Stop A running Tween on rollOver

Hi, I would like to know how to stop a running tween when rollingOver a sprite. I used to stop the tween on as2, but I don’t know how to acces the running tween on as3 because of the var statement before the tween name.

I guess the score is modifying the 2 lines:

over_handler1.stop();
over_handler2.stop();

My code is this one:


function fc_hitOver(e:MouseEvent):void {
    var lastActive:String=e.target.name;
    var numberID:String=lastActive.substr(-1,1);
    var tweenTarget:String="mc_over"+numberID;
    this[tweenTarget].alpha=1;

    
    over_handler1.stop();
    over_handler2.stop();
    
    var over_handler1:Tween=new Tween(this[tweenTarget],"scaleX",Elastic.easeOut,0,1,1.5,true);
    var over_handler2:Tween=new Tween(this[tweenTarget],"scaleY",Elastic.easeOut,0,1,1.5,true);
    }

Thanks!!