Stop basie movie mcs ....... or not?

A base movie has a lot of movie clips running at a time ;

one of the m. cs has buttons that are assigned with

loadMovie , that will load external movies that at its time will load

and cover up totally the base movie ;

is it necessary to stop the base movie mcs so that they will not be sucking too much from cpu ??

If so is there a command ( likewise stop all sounds for the sounds) to stop the mcs ?

<object classid=“clsid:D27CDB6E-AE6D-11cf-96B8-444553540000” codebase=“http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=5,0,0,0” width=“250” height=“50”>
<param name=movie value=“http://sites.uol.com.br/multi-media-mkt/mmktxtdance.swf”>
<param name=quality value=high>
<embed src=“http://sites.uol.com.br/multi-media-mkt/mmktxtdance.swf
quality=high pluginspage=“http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash” type=“application/x-shockwave-flash” width=“250” height=“50”>
</embed>
</object>

Not sure, but I believe it is recommended to put a stop() action on any frame you can.

I have noticed on many open sources that even if the movie is 1 scene and 1 frame long, there is a stop() action.

I became used to doing this so it is natural to me, makes me wonder if I am doing useless extra work like I always do :-\

The only thing that will suck up processor is something that is actually doing something. If the movie clip is looping, but nothing particularly interesting, or complex is being performed, it shouldn’t take up too much power.

The biggest hogs of processor are the following.

a) continuously updated text fields.
b) an object with alpha not 100% moving across an image, or complex vector construct.
c) a complex vector object moving. (complex would be something that contains a few dozen vectors.)
d) an object made up of a image fill, moving.

If any of your movie clips are doing these things, you might consider stoping them while other things are going on. Really it depends upon the user though, so you’d have to test on some older machines to see if your production is sluggish at all.