Stopping loaded audio

I have scene that loops over and over if the user clicks on the wrong button. The audio is loaded at about half way through the scene.

when the scene loops around again, and the user clicks the right button I want the audio to stop.

BUT it doesn’t and I’m using the same code as I’ve used before (it works normally)

Is it becuase the second time round, at the time the user clicks the button the audio hasn’t actually loaded and started playing. All you’re listening to is what’s left playing from the first loop?

If so, can i make that audio stop?

Hope everyone can understand that!

I’d really apprecite some help with this, my deadlines getting awfully close!

Thanks!