Im trying to store several objects into an array for further manipulation. There are a lot of them so i didnt name them…i tried like this:
var lucke:Array;
var stLuck:Number=0;
var i:Number;
for(i in this.lucke_mc){
lucke* = this.lucke_mc*;
stLuck++;
}
If i trace lucke* it returns undefined, but when i trace this.lucke_mc* it returns the object correctly. So why isnt it working??