Okay, My movie is a little needlessly complex. I have my main movie, which has stop(); on frame 60, and there is a movie clip instance that starts on 58 (constant_mc, instance name: c1) and continues to play. I then have a movie clip INSIDE constant_mc called run_mc, which starts on frame 80 (of constant_mc). constant_mc has a stop(); command on frame 81. Is there any way I can get constant_mc to loop back to frame 3 when run_mc is done playing? I have a c1.gotoAndPlay(3); at the end of run_mc, but I don’t think its picking up the main timeline’s instance name. Sorry if that is confusing, but I’m sorta new to Flash and trying to pick things up.
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
|
Stuck on movie clip "goto"s!
|
0 | 87 | March 31, 2004 | |
|
Movie clip causing problem?
|
3 | 109 | February 5, 2002 | |
|
gotoAndPlay Problem with Nested movie Clips
|
0 | 146 | August 9, 2008 | |
| Clip Control | 20 | 80 | January 23, 2003 | |
|
Button In MC... gotoAndPlay Help!
|
11 | 111 | December 24, 2002 |