Ok - I know I’ve appeared here today with a few questions - my last of the day I promise!
My doc class (Main.as) calls and builds a few graphics (doBuild.as) and some text (mainText.as).
I’m trying to target the dynamic text with a listener (in the MainText.as) and swap the graphics when clicked - trouble being that I can’t seem to reference them back at all (i.e stage.swapChildren(doBuild.Navigation,doBuild.Navigation2);).
Can anyone shed light on this?
Main.as
package {
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.display.*
public class Main extends Sprite {
public function Main():void {
var doBuild = new DoBuild(this);
addChild(doBuild);
var mainText = new MainText(this);
addChild(mainText);
}
}
}
MainText.as
package {
import flash.display.MovieClip;
import flash.text.*;
import flash.events.*;
public class MainText extends MovieClip {
public function MainText(stage:Main) {
var css:StyleSheet = new StyleSheet();
var body:Object = new Object();
body.fontFamily = "Arial";
body.textIndent = 0;
css.setStyle("body", body);
var txtFld:TextField = new TextField();
txtFld.x =830;
txtFld.y =10;
txtFld.width = 100;
txtFld.multiline = true;
txtFld.wordWrap = true;
txtFld.selectable = false;
txtFld.embedFonts = true;
txtFld.autoSize = TextFieldAutoSize.LEFT;
txtFld.styleSheet = css;
txtFld.htmlText = "<body>";
txtFld.htmlText += "<span class='heading'>Text</span>";
txtFld.htmlText += "</body>";
addChild(txtFld);
txtFld.addEventListener(MouseEvent.CLICK, clickHandler);
function clickHandler(event:Event):void
{
stage.swapChildren(doBuild.Navigation,doBuild.Navigation2);
}
}
}
}
doBuild.as
package {
import flash.display.Sprite;
public class DoBuild extends Sprite {
public function DoBuild(stage:Main) {
var Navigation2:Sprite=new rightPanel2();
addChild(Navigation2);
trace("NAV2 = " + getChildIndex(Navigation2));
Navigation2.x=832;
Navigation2.y=2.4;
var Navigation:Sprite=new rightPanel();
addChild(Navigation);
trace("NAV = " + getChildIndex(Navigation));
Navigation.x=832;
Navigation.y=2.4;
}
}
}