Hi!
I am currently in the process of creating this drag and drop game. It uses swapDepths to change the levels/depths of the objects (MCs) on the stage.
Here’s the problem - to display the MCs correctly, i have to use swapdepths. However if i use this function, the MCs remain on the stage when i move on to the next keyframe…is there any function or way to remove this?
Can someone please please help me… i’m desperately in need of assistance!!
Thanks!
sb