Solved
I pretty much just assigned every object to have its _y position as it’s swap depth. There is a little more to it than that to ensure duplicate _y values don’t cause problems, but thats essentially what I did to fix it.
Solved
I pretty much just assigned every object to have its _y position as it’s swap depth. There is a little more to it than that to ensure duplicate _y values don’t cause problems, but thats essentially what I did to fix it.
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