Swift 3D v3

I drew something in Flash MX. Now I want to put it through the extrusion editor in Swift 3D v3. How do I do that?

you have to save it as a .eps or a .ai file 7 or lower. Make sure there is no stroke unless you have to and that all paths that can be combined are combined. Swift will try to interpret paths and stokes as it own object often leading to undesireable results. ANd swift does not d a good job with colors. So the whole thing may be black. what you can do to get around that is export your graphic in pieces and reassemble in swift so you can color each object.

lemme know if you have more problems doing it.

Yeah, thanks man! It worked. I was doing export movie then whole time when I was suppposed to do export image.