Swift3D rendering with bitmap wrapping

Hello guys,

I’m a newbie and I’ve got the tutorial from Erain, but I cant seem to figure out how to render my objects with the detail level I need from the bitmap wrapping. In fact even adding a new material, I cant get the bitmap wrap as realistic as in some of the materials like those seen in NITRO’s tuts.

In fact by the time I render, it looks different from the preview. just shading and highlights, no details

Any help? Please.

Is it my bitmap quality, or