I have one problem with synchronization of write functions…
There exist socket A.
There are many event handlers in my program which can directly write bytearrays to socket A. So the problem is how can I do the synchronization or are sockets thread safe ?
If 2 functions(handlers) will start to write into the same socket what will happen ?
This is a very important problem if you are Flex/Flash programmer/developer.
Thanks ever so.