Synchronizing loaders

I’m currently working on a program wherein I use a main class to load external swf files using loader objects. I’m trying to synchronize the unloading of 1 menu with the loading of another using Event.COMPLETE event listeners on the loaders, but it’s still giving me about a second of hang between the time that it unloads 1 menu and loads the next. Can anyone reccomend a better approach to accomplish this without the hang?

package com.JEnnis{
    
    import flash.net.*;
    import flash.events.*;
    import flash.display.*;
    import flash.utils.*;
    
    import com.greensock.*
    import com.greensock.easing.*;
    import com.greensock.TimelineLite;
    import com.greensock.TweenLite;
    import com.greensock.plugins.*;
    import flash.net.URLRequest;
    import flash.events.Event;
    
    TweenPlugin.activate([FramePlugin]);
    
    public class Main extends MovieClip{
        
        public var contentloader:Loader;
        public var contentloader2:Loader;
        public var activeloader:int;
        public var loadbar_mc:MovieClip;
        
        public function Main(){
            init();
        }
        public function init():void{
            loadbar_mc.alpha = 0;
            
            contentloader = new Loader();
            contentloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,handleloadprogress);
            contentloader.contentLoaderInfo.addEventListener(Event.COMPLETE,handleloadcomplete);
//These events are dispatched from the loaded .swf
            contentloader.addEventListener("LOAD_PROGRAMMING", loadprogramming);
            contentloader.addEventListener("LOAD_ANIMATION", loadanimation);
            contentloader.addEventListener("LOAD_MENU", loadmainmenu);
            this.addChild(contentloader);
            contentloader.name = "Loader 1";
            
            contentloader2 = new Loader();
            contentloader2.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,handleloadprogress);
            contentloader2.contentLoaderInfo.addEventListener(Event.COMPLETE,handleloadcomplete);
//These events are dispatched from the loaded .swf
            contentloader2.addEventListener("LOAD_PROGRAMMING", loadprogramming);
            contentloader2.addEventListener("LOAD_ANIMATION", loadanimation);
            contentloader2.addEventListener("LOAD_MENU", loadmainmenu);
            this.addChild(contentloader2);
            contentloader2.name = "Loader 2";
            
            activeloader = 2;
            
            loadcontent(new URLRequest("MainMenu.swf"));
        }
        public function handleloadprogress(e: ProgressEvent):void{
            var percent:Number = Math.round((e.bytesLoaded / e.bytesTotal));
            percent = Math.max(1,percent);
            percent = Math.min(percent,100);
            loadbar_mc.gotoAndStop(percent);
        }
        public function handleloadcomplete(e:Event):void{
            TweenLite.to(loadbar_mc, 1, {alpha:0, ease:Expo.easeOut});
            
            trace("Load completed from ", e.target.loader.name);
            
            if(activeloader == 1){
                contentloader2.alpha = 0;
                contentloader.alpha = 1;
            }
            else{
                contentloader2.alpha = 1;
                contentloader.alpha = 0;
            }
            
            unloadcontent();
        }
        public function loadcontent(req:URLRequest):void{
            if(activeloader == 1){
                loadbar_mc.alpha = 1;
                contentloader2.load(req);
                activeloader = 2;
            }
            else{
                loadbar_mc.alpha = 1;
                contentloader.load(req);
                activeloader = 1;
            }
            trace("Active loader : ",activeloader);
        }
        public function unloadcontent():void{
            if(activeloader == 1){
                contentloader2.unload();
            }
            else{
                contentloader.unload();
            }
        }
        public function loadmainmenu():void{
            trace("loadmainmenu");
            loadcontent(new URLRequest("MainMenu.swf"));
        }
        public function loadprogramming(e:Event){
            trace("loadprogramming");
            loadcontent(new URLRequest("Programming.swf"));
        }
        public function loadanimation(e:Event){
            trace("loadanimation");
            loadcontent(new URLRequest("Animation.swf"));
        }
    }
}