well, you gotta have all the sounds recorded… and i would animate the mouth to match the words… and have the mouth animation and sound clip in an individual mc for each phrase or whatever… then when you click the bee or whatever you choose a random number and then access the mc with the corresponding number to play… and have it appear on the bees face so it looks like his mouth is moving as the words come out… if that makes sense…
but if you put them all in the .fla i think your file size will be huge! but that IS one way to to it, just put them into mc’s, create an array and then just use a radom function to choose something out of the array. the other way has to do with loadSound and i cant help you much there. but there is a way to randomly load a sound or you load them all in then randomize them, i am not to sure.