Hello
I’ve started playing around with bitmap collision detection. It’s something I haven’t found a use for till now, and I’ve found it’s quite different from other aspects of Flash game design I’ve tinkered around with.
I have three general questions for those of your with more experience in this area:
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Could anyone point me to some good resources on doing terrain deformation (ala Worms)?
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What’s the best technique for doing bitmap collision detection with concave bitmaps (like a mouse in a maze)? I’m aware of Grant Skinner’s method… but it seems rather cumbersome…? Is that the only way?
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If two bitmaps are overlapping, how can one find out by how many pixels?
Thanks very much everyone, any bits of information you could share will be very much appreciated